I have been writing a long post about something that i had in my mind and which i felt the urge to speak about. It is a somewhat convoluted train of thoughts, which resulted in a bizarre theory of mine.
As said, it took me days and weeks, it is still in draft form but i actually was not in a hurry to write it, because my ideas became clearer and clearer as days passed.
I think this will pop up next week or so.
Another post i'm going to write about in March is a long "dissertation" (divided in two or three parts) on Dungeons & Dragons original combat system and how i "fixed" it (because of dissatisfaction with it).
Yes, there was a time when i myself played this game (and it is likely i will play it again soon for some reasons).
There existed some "alternative" combat procedures and combat systems for Dungeons & Dragons, conceived decades ago by minds other than mine, which not everyone may be aware of ( i assume this, since i can't seem to find references to these on blogs and forums), so it's time to talk about this topic.
And i think these combat systems put the last word on how D&D combat should be.