Some interesting posts about P&P


( i didn't write it myself..)

and this one on blogspot:


the part i like most in the article above:

"I purposely did not create a non-human or magic-using character. The magic system in P&P is very arcane and I didn't have that kind of time" [...]

Here this guy says:

Powers & Perils had some complexities, but they were mostly due to the rules centrally being written in a confusing way. The actual game wasn`t significantly more complex than, say, AD&D.

(More links to follow in the future)

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